Map-o-Matic was developed through iterative design processes in both digital and physical design aspects of its creation.
It’s design development involved: workshop sessions with clients to define the project’s goals, user research, concept ideation, prototyping, user testing in order to fulfil UX considerations (customer journey maps, target audience and personas accessibility considerations analysis). Based on user testing results, the project was further refined and implemented for real-world testing and interaction.
This journey resulted in a playful, tactile device that allows visitors to select archival artefacts via the machine’s analogue mechanical dials and push-buttons to create an innovative gallery experience.